---
product_id: 14716546
title: "Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition 2nd ed. Edition"
brand: "jos dirksen"
price: "€ 104.74"
currency: EUR
in_stock: true
reviews_count: 9
url: https://www.desertcart.hr/products/14716546-learning-three-js-the-javascript-3d-library-for-webgl-second
store_origin: HR
region: Croatia
---

# Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition 2nd ed. Edition

**Brand:** jos dirksen
**Price:** € 104.74
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** Learning Three.js – the JavaScript 3D Library for WebGL - Second Edition 2nd ed. Edition by jos dirksen
- **How much does it cost?** € 104.74 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.hr](https://www.desertcart.hr/products/14716546-learning-three-js-the-javascript-3d-library-for-webgl-second)

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- jos dirksen enthusiasts

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## Customer Reviews

### ⭐⭐⭐⭐ 







  
  
    Helpful Jump Start For Learning Three.js
  

*by R***C on Reviewed in the United States on October 10, 2016*

The Three.js library is large and complex and seems to change rapidly.  It's a tough subject to tackle with a beginner book and still cover all the bases. On top of that if you're not familiar with 3D programming or basic JavaScript the task will be that much more difficult for the reader.  This book does a decent job helping a newbie get some things done with Three.JS.  I usually have to buy two or three books at once when I start out learning a new technology, finding each one covers the gaps left by the other two.  Getting this one and the other Three.js Cookbook (same publisher, Packt) should put the aspiring learner in good shape.  The code examples are pretty good.  I did find the organization of the topics could have been better, I had to jump around a lot, going back to earlier sections when they made better sense.  That could have just been me, however, and again this a complicated topic so no easy task for the author and team to make it all work.  Overall, it's a solid book I recommend.

### ⭐⭐⭐⭐⭐ 







  
  
    An Awesome Book
  

*by C***M on Reviewed in the United States on September 6, 2015*

I am going to have to agree, (5) stars! I bought the book two days ago a just finished it tonight. Kind of in a rush, but I was looking for something specific. Blew through the many examples in about 20 hours and could not put it down. I cannot believe how much the Three.js API has matured in the last couple of years. This book shows you things that were only possible in production environments like Unity.  Now I'm going back through it with the Java Script programmer's view in mind, but from what I've seen in the example source this API will become a standard part of anything and everything that runs 3D environments in web browsers for years to come. With very little exception, all of the demo code worked and each example was thoroughly explained in the chapter text.

### ⭐⭐⭐⭐⭐ 







  
  
    It is a great book: buy it if you want to understand how to use THREE.js
  

*by C***O on Reviewed in the United States on May 22, 2016*

It is amazing how much one can do by simply reading the first 2 or 3 chapters: part of it is because THREE.js is a great little library, and in part the author deserves credit for his clear and concise explanations. This is a fast moving world and some of the examples raise warning in the console of modern browsers: what one has to go is perform the usual googling that is part of the daily rituals of every software engineer, so I am not lowering my stars because of that: I think that this book is as good as a book can be nowadays that technology moves at its pretty reckless pace.I am not affiliated with the author and did buy this book with my own hard earned money.

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*Last updated: 2026-01-31*