---
product_id: 14898808
title: "Sins of a Solar Empire Collectors Edition - PC"
brand: "stardock"
price: "€ 3.06"
currency: EUR
in_stock: false
reviews_count: 8
url: https://www.desertcart.hr/products/14898808-sins-of-a-solar-empire-collectors-edition-pc
store_origin: HR
region: Croatia
---

# Sins of a Solar Empire Collectors Edition - PC

**Brand:** stardock
**Price:** € 3.06
**Availability:** ❌ Out of Stock

## Quick Answers

- **What is this?** Sins of a Solar Empire Collectors Edition - PC by stardock
- **How much does it cost?** € 3.06 with free shipping
- **Is it available?** Currently out of stock
- **Where can I buy it?** [www.desertcart.hr](https://www.desertcart.hr/products/14898808-sins-of-a-solar-empire-collectors-edition-pc)

## Best For

- stardock enthusiasts

## Why This Product

- Trusted stardock brand quality
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## Description

Ten millennia have passed since you and the few survivors of the once mighty Vasari Empire fled from an unknown threat that all but exterminated your kind. You now find yourself at the fringe of the galaxy in a sector occupied by a pathetically primitive species - one obsessed with trade and lacking any central organization or military technology. Calling themselves the Trader Emergency Coalition, they would have been ideal slaves in the glorious days of the past, but time is of the essence. Use your mastery of phase-space manipulation, gravity and nanotechnology to quickly eliminate any local resistance and acquire the necessary resources to fuel the next segment of your continuing exodus.

Review: awesome - This game is pretty awesome. As far as space combat goes, it really is top notch....a little like Eve. My only gripe about the game is that there is no ground combat. You glass a planet and then have to build a fresh new colony on it.
Review: Pretty good 4X space RTS game... - This game is pretty fun. I'm a micromanagement type of player so I couldn't say I enjoyed every aspect of this game. But, for someone looking for a good looking, 4X space RTS, who doesn't care for too much detail/micromanagement, this is the game for you. There are a wide variety of scenarios and maps to let you play just about any type of game you want. When I say wide, I mean it. Loads of maps. Ship building is simpler than other games in that you get a couple of starting ship types and then research to gain the others (there are 5-6 frigate class ships, then corsairs). You start with a capital ship and need to research the ability to expand your fleet and the number of capital ships you can have. Other research upgrades your fleet's abilities while your capital ships level up with experience giving you a sort of mini-RPG game as your capital ships gain new abilities. Resource management is simplified down to two resources (not including money). Crystal and Metal are mined from asteroids in the various systems you control. You can also trade them on the black market in case you have a surplus. Each planet produces taxes and you have to...wait for it...research the ability to colonize harsher worlds like arctic and volcanic worlds (not sure how you colonize a volcanic world but hey, it's science FICTION). The visuals in the game are pretty nice (the trailers are part of the reason I was drawn to this game). You can scroll down to the individual ships and watch them as they fight your opponents ships. They aren't crazy detailed at the highest zoom, which is unfortunate, but then again, you can smoothly go from close up to galactic view with a quick scroll so, I guess there's some give and take. The AI, even on easy, has a tendency to do a better job of building out crazy fleets...I guess they know how to play the game better than I could so I must be missing something. :) Diplomacy is very simplistic. It has an interesting twist but it's one sided in a way. You can propose treaties and such but that's about it. They can offer you bounties if you accomplish something or if you do something for them (like give them resources). I'd have liked to been able to offer the same sort of bounties they offered and/or have the ability to bundle an offer with a request (sort of like Civ 4). All in all, it's a good game to grab if you're into this genre. I've played a number of games like this over the years and each one has had good things and bad things (no one ever really gets it "right" for me anyways). The good here include the graphics/visuals, variety of maps, general simplicity of gameplay (in that it allows you to oversee your empire without having to spend too much time worrying about system 22939 in the middle of nowhere), ship RPG gaming, and simple resource management. The bad here are the simplicity of features that I'd think some people would like complex like diplomacy, ship designs/abilities and the like and some confusion in the research tree (I needed to research some ability to allow myself to expand my fleet or something for one of the non-human races and I could not find the ability ANYWHERE in the research tree!).

## Images

![Sins of a Solar Empire Collectors Edition - PC - Image 1](https://m.media-amazon.com/images/I/51p84otO0jL.jpg)
![Sins of a Solar Empire Collectors Edition - PC - Image 2](https://m.media-amazon.com/images/I/51BDsq36unL.jpg)
![Sins of a Solar Empire Collectors Edition - PC - Image 3](https://m.media-amazon.com/images/I/51K22959Y7L.jpg)
![Sins of a Solar Empire Collectors Edition - PC - Image 4](https://m.media-amazon.com/images/I/51WzbguWjjL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ awesome
*by J***T on March 30, 2008*

This game is pretty awesome. As far as space combat goes, it really is top notch....a little like Eve. My only gripe about the game is that there is no ground combat. You glass a planet and then have to build a fresh new colony on it.

### ⭐⭐⭐⭐ Pretty good 4X space RTS game...
*by G***R on April 6, 2008*

This game is pretty fun. I'm a micromanagement type of player so I couldn't say I enjoyed every aspect of this game. But, for someone looking for a good looking, 4X space RTS, who doesn't care for too much detail/micromanagement, this is the game for you. There are a wide variety of scenarios and maps to let you play just about any type of game you want. When I say wide, I mean it. Loads of maps. Ship building is simpler than other games in that you get a couple of starting ship types and then research to gain the others (there are 5-6 frigate class ships, then corsairs). You start with a capital ship and need to research the ability to expand your fleet and the number of capital ships you can have. Other research upgrades your fleet's abilities while your capital ships level up with experience giving you a sort of mini-RPG game as your capital ships gain new abilities. Resource management is simplified down to two resources (not including money). Crystal and Metal are mined from asteroids in the various systems you control. You can also trade them on the black market in case you have a surplus. Each planet produces taxes and you have to...wait for it...research the ability to colonize harsher worlds like arctic and volcanic worlds (not sure how you colonize a volcanic world but hey, it's science FICTION). The visuals in the game are pretty nice (the trailers are part of the reason I was drawn to this game). You can scroll down to the individual ships and watch them as they fight your opponents ships. They aren't crazy detailed at the highest zoom, which is unfortunate, but then again, you can smoothly go from close up to galactic view with a quick scroll so, I guess there's some give and take. The AI, even on easy, has a tendency to do a better job of building out crazy fleets...I guess they know how to play the game better than I could so I must be missing something. :) Diplomacy is very simplistic. It has an interesting twist but it's one sided in a way. You can propose treaties and such but that's about it. They can offer you bounties if you accomplish something or if you do something for them (like give them resources). I'd have liked to been able to offer the same sort of bounties they offered and/or have the ability to bundle an offer with a request (sort of like Civ 4). All in all, it's a good game to grab if you're into this genre. I've played a number of games like this over the years and each one has had good things and bad things (no one ever really gets it "right" for me anyways). The good here include the graphics/visuals, variety of maps, general simplicity of gameplay (in that it allows you to oversee your empire without having to spend too much time worrying about system 22939 in the middle of nowhere), ship RPG gaming, and simple resource management. The bad here are the simplicity of features that I'd think some people would like complex like diplomacy, ship designs/abilities and the like and some confusion in the research tree (I needed to research some ability to allow myself to expand my fleet or something for one of the non-human races and I could not find the ability ANYWHERE in the research tree!).

### ⭐ Avoid it.
*by J***J on October 22, 2010*

Not sure how this game got the reviews it did. "Game of the Year?" Oh, no...somebody was paid for favorable comments. Graphics are...tiny. Game play is like going to school - tedious and boring. I've played realistic flight simulators that are easier and more interesting to learn (you know, the ones with the dictionary flight manuals?)

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*Product available on Desertcart Croatia*
*Store origin: HR*
*Last updated: 2026-05-21*