---
product_id: 47906584
title: "Plaid Hat Games 'PH1000' PHGDOW001 Dead of Winter a Crossroads Game"
brand: "fantasy flight games"
price: "€ 265.02"
currency: EUR
in_stock: true
reviews_count: 13
category: "Fantasy Flight Games"
url: https://www.desertcart.hr/products/47906584-plaid-hat-games-ph1000-phgdow001-dead-of-winter-a-crossroads
store_origin: HR
region: Croatia
---

# Deep strategic gameplay High replayability with varied objectives Robust, premium quality components Plaid Hat Games 'PH1000' PHGDOW001 Dead of Winter a Crossroads Game

**Brand:** fantasy flight games
**Price:** € 265.02
**Availability:** ✅ In Stock

## Summary

> 🧟‍♂️ Outsmart zombies, outwit friends — survival never felt this thrilling!

## Quick Answers

- **What is this?** Plaid Hat Games 'PH1000' PHGDOW001 Dead of Winter a Crossroads Game by fantasy flight games
- **How much does it cost?** € 265.02 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.hr](https://www.desertcart.hr/products/47906584-plaid-hat-games-ph1000-phgdow001-dead-of-winter-a-crossroads)

## Best For

- fantasy flight games enthusiasts

## Why This Product

- Trusted fantasy flight games brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Master the Art of Survival:** Navigate a post-apocalyptic winter with intense cooperative and secret traitor mechanics.
- • **Endless Replay, Endless Drama:** Every game reshapes your strategy with unique common and secret objectives.
- • **Challenge Your Mind & Teamwork:** Develop critical thinking, strategic planning, and social deduction skills in every session.
- • **Premium Quality, Built to Last:** Thick cardstock cards, durable tokens, and organized storage bags for a lasting experience.
- • **Immersive Storytelling Experience:** Crossroads cards deliver narrative-driven decisions that keep every turn unpredictable.

## Overview

Dead of Winter is a critically acclaimed meta-cooperative board game for 2-5 players, blending strategic survival, social deduction, and immersive storytelling. Featuring high-quality components and deep replayability through varied secret and common objectives, it challenges players to balance resource management, crisis resolution, and trust in a harsh post-apocalyptic winter setting.

## Description

Shop Plaid Hat Games 'PH1000' PHGDOW001 Dead of Winter a Crossroads Game. Free delivery and returns on eligible orders of £20 or more.

Review: An immersive, well polished game, well worth the price! - GAMEPLAY This game involves you controlling a group of survivors in a post-apocalyptic zombie wasteland in the harshest of winters, hunting for supplies and killing the undead (and sometimes each other) in a fight to survive. You are housed in a makeshift colony and spend each turn either going to one of six locations (Garage, Police Station, Hospital, School, Grocery Store, Library) to look for items, or staying put, fighting the endless hordes of zombies that come your way wanting to ruin your home. Doing this is often a fine balance; players have to send the survivors they control out to look for enough supplies to meet the food requirements of the colony but can't do this too often as they also have to make sure they kill enough zombies every turn; if a location receives more zombies than there are places for it becomes "overrun", meaning it can no longer be accessed and anyone there at the time instantly dies. And if this wasn't hard enough, players also have to deal with "crises", which are certain themed events which require players to stockpile a stated number of a certain resource (tools, medicine or possibly additional food) in that round or otherwise face a cruel punishment which can be as severe as two survivors dying! Whilst doing this, players have to work together to complete a common goal (such as "collect 20 zombie samples" or "survive 10 rounds") as well as their own secret objective (such as "all your survivors must have one item equipped"). However this is not as straight forward as you may first think, as there is a small chance there is a traitor in your midst, which has a secret objective that the common goal must fail... They must go about this subtly though as to avoid getting "evicted" from the colony, forcing their survivors to be confined to the six other locations and fend for themselves... REVIEW I only played this game a couple of times before I wanted to buy it for myself: It's so much fun due to its in-depth gameplay mechanics: As there are so many decisions you have to make every turn, often quite difficult ones, it makes it quite challenging and fun, unlike some board games which follow a very linear decision process every time. This tied in with it's immersive design, with all the items following the zombie/post apocalyptic theme along with loads of narrative listed on the cards (a prime example being the crossroad cards, which are cards read out to each player before their turn, which poses you with a difficult decision with unknown consequences based on a short zombie/apostolic setting/scenario), gives the game a lot of character and your decisions more meaning. The game is also very well balanced; there are dozens of items and characters and combinations of the two to play with, and yet none seems ridiculously overpowered. Furthermore, players which may appear to be losing and have a lot of bad luck go their way can actually still do really well: Just the other day I had someone who was down to their last survivor and last bit of health, only to reveal that they had completed their secret objective regardless, whereas the rest of us with three survivors each and much better items had not! This makes such a refreshing change as some other complex games I've played, where if you don't get off to a good start it's very hard to get going, making it feel like you've lost the game before it's even begun. Due to the fact that you can have a different objectives, both common and secret every game you play (with the objectives being quite varied in nature, from killing certain amounts of zombies, to collecting items of a certain type and so on) the game has a lot of re-playability: I've played several games now and each has been rather different! Admittedly the game is more expensive than most, but it is well worth it. Not only are you getting an awful awful lot of cards, tokens and items for the price (see photos attached) but the game in general is of very high quality. None of the pieces feel flimsy or like they're going to break, with all the cards and tokens being made out of thick durable card: You even get given several plastic resealable bags to sort everything into! My only downside to this game is it can be quite confusing at first, especially to newcomers who haven't played this sort of game before. Having said this however, there is a very informative (albeit long) rule book, and even a video tutorial on the makers website for you to look at if you get stuck along the way. And believe me, taking the time to learn this game is most definitely worth it: Would highly recommend! Pros: # High amounts of re-playability. # Well polished, balanced and thought out gameplay mechanics. # No items or characters are ridiculously overpowered. # High quality board, characters and cards. Cons: # Quite complex for beginners # Can be slightly on the long side, especially if you have several players playing.
Review: Butchery, betrayal, backstabbing. Buy it. - Our objective to win the game was to deplete two non-colony locations of their resources. So far, so good: no casualties, morale still safe, and zombies at bay. The Hospital was nearly empty, with the School not far behind – we felt close to success on our first playthrough. Then crisis struck: Overpopulation! Too many useless mouths to feed. This crisis required that we submit food cards directly, as well as feed the colony normally for the turn. We were struggling to do either, unable to find enough food in any of the locations we tried. We reached the last player’s turn, knowing that we couldn’t fulfil the crisis’s requirements, nor feed the colony. The penalty for not completing the crisis would be the death of two survivors. We accepted this, came to terms with it, and sent the two ill-fated souls out on their last desperate mission to find more food. No such luck. With our possible moves for that turn exhausted, we proceeded to the next phase, already knowing the fate of our tragic survivors. We resolved the various stages as per normal, failing to feed the colony, resulting in starvation for that turn and the deduction of one morale point – no problem, still two remaining. We moved on to the crisis, which we hadn’t completed, and selected the two survivors to meet their doom, removing them from the board. Then we remembered a minor detail in the rulebook – the death of a survivor results in the loss of one morale point. Overpopulation claimed two of our survivors, and to our horror, we realised it also reduced us to 0 morale, ending the game. So close, yet so far! None of us had completed our secret objectives, so we were all losers. But, to our consternation, one of us revealed that they had a betrayal objective all along, but had perfectly concealed their motives in faux ignorance, this being our first time playing the game! All along they had been discarding and withholding food and tools. This ended a 5-year relationship, but began a new one with an absolutely fantastic board game! Tl;dr: a really outstanding board game, with huge re-playability. It’s difficult but fair, challenging us to plan every move ahead and work together (on the surface); victory will be all the sweeter for all of the problems you must overcome to attain it. It is complicated, and for our first game we kept the rulebook constantly on hand, just to ensure that we were playing the game correctly. But once you get to grips with it, the game is designed to run very smoothly, with all cards providing helpful prompts and details. The characterisation and storylines are genius, and there’s a real emotional investment in your survivors and their struggle – particularly if you draw Sparky the faithful stunt dog. If the genre appeals to you, then buy it, it feels like real value for money. It's playable for two to five people, but I think you could include more in some form if you wished - playing in pairs would still be fun, I think. 10/10 Would starve and be betrayed again.

## Features

- Warning:Not suitable for children under 36 months
- Warning:Toy inside. Adult supervision recommended
- Plaid Hat Games
- for 2-5 players
- New
- Board Game
- Dead of Winter is a meta-cooperative psychological survival game

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B00HFKITJC |
| Age Range Description | Teen |
| Are Batteries Required | No |
| Best Sellers Rank | 169,752 in Toys & Games ( See Top 100 in Toys & Games ) 3,557 in Board Games (Toys & Games) |
| Brand | Fantasy Flight Games |
| Brand Name | Fantasy Flight Games |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts, No Warning Applicable |
| Colour | Gray |
| Customer Package Type | Flat Free Package |
| Customer Reviews | 4.7 out of 5 stars 2,177 Reviews |
| Edition | Crossroads |
| Educational Objective | Develop critical thinking, strategic planning and teamwork skills |
| Estimated Playing Time | 210 Minutes |
| Game Mechanics | cooperative, decision-making, strategy |
| Genre | Cooperative |
| Global Trade Identification Number | 00681706100005 |
| Included Components | Cards |
| Indoor Outdoor Usage | Indoor |
| Is Assembly Required | No |
| Item Dimensions | 7.1 x 29.5 x 29.5 centimetres |
| Item Dimensions L x W | 11.6L x 11.6W centimetres |
| Item Part Number | DOW01PHG |
| Item Weight | 1.87 Kilograms |
| Language | English |
| Manufacturer | Plaid Hat Games |
| Manufacturer Part Number | DOW01PHG |
| Manufacturer recommended age | 3 years and up |
| Material | Cardstock |
| Material Type | Cardstock |
| Minimum Age Recomendation | 14 |
| Model Number | PH1000 |
| Number of Items | 1 |
| Number of Packs | 1 |
| Number of Players | 5 |
| Number of players | 5 |
| Operation Mode | Manual |
| Power Source | manual |
| Product dimensions | 11.6L x 11.6W centimetres |
| Rulebook Availability | Printed Included |
| Set Name | Dead of Winter |
| Size | 11.6 x 2.8 x 11.6 inches |
| Special Features | Portable |
| Sub Brand | Crossroads Game |
| Supported Battery Types | No batteries required |
| Theme | Post-apocalyptic Survival |
| UPC | 670541597682 681706100005 |
| Unit Count | 1.0 count |

## Product Details

- **Brand:** Fantasy Flight Games
- **Genre:** Cooperative
- **Material:** Cardstock
- **Number of players:** 5
- **Theme:** Video Game

## Images

![Plaid Hat Games 'PH1000' PHGDOW001 Dead of Winter a Crossroads Game - Image 1](https://m.media-amazon.com/images/I/91-lnCaQSSL.jpg)
![Plaid Hat Games 'PH1000' PHGDOW001 Dead of Winter a Crossroads Game - Image 2](https://m.media-amazon.com/images/I/91G5TOvjNHL.jpg)
![Plaid Hat Games 'PH1000' PHGDOW001 Dead of Winter a Crossroads Game - Image 3](https://m.media-amazon.com/images/I/91yMKaXSICL.jpg)
![Plaid Hat Games 'PH1000' PHGDOW001 Dead of Winter a Crossroads Game - Image 4](https://m.media-amazon.com/images/I/317sVSHGeqL.jpg)
![Plaid Hat Games 'PH1000' PHGDOW001 Dead of Winter a Crossroads Game - Image 5](https://m.media-amazon.com/images/I/718HhdZP0RL.jpg)

## Available Options

This product comes in different **Pattern, Style** options.

## Customer Reviews

### ⭐⭐⭐⭐⭐ An immersive, well polished game, well worth the price!
*by G***H on 20 September 2016*

GAMEPLAY This game involves you controlling a group of survivors in a post-apocalyptic zombie wasteland in the harshest of winters, hunting for supplies and killing the undead (and sometimes each other) in a fight to survive. You are housed in a makeshift colony and spend each turn either going to one of six locations (Garage, Police Station, Hospital, School, Grocery Store, Library) to look for items, or staying put, fighting the endless hordes of zombies that come your way wanting to ruin your home. Doing this is often a fine balance; players have to send the survivors they control out to look for enough supplies to meet the food requirements of the colony but can't do this too often as they also have to make sure they kill enough zombies every turn; if a location receives more zombies than there are places for it becomes "overrun", meaning it can no longer be accessed and anyone there at the time instantly dies. And if this wasn't hard enough, players also have to deal with "crises", which are certain themed events which require players to stockpile a stated number of a certain resource (tools, medicine or possibly additional food) in that round or otherwise face a cruel punishment which can be as severe as two survivors dying! Whilst doing this, players have to work together to complete a common goal (such as "collect 20 zombie samples" or "survive 10 rounds") as well as their own secret objective (such as "all your survivors must have one item equipped"). However this is not as straight forward as you may first think, as there is a small chance there is a traitor in your midst, which has a secret objective that the common goal must fail... They must go about this subtly though as to avoid getting "evicted" from the colony, forcing their survivors to be confined to the six other locations and fend for themselves... REVIEW I only played this game a couple of times before I wanted to buy it for myself: It's so much fun due to its in-depth gameplay mechanics: As there are so many decisions you have to make every turn, often quite difficult ones, it makes it quite challenging and fun, unlike some board games which follow a very linear decision process every time. This tied in with it's immersive design, with all the items following the zombie/post apocalyptic theme along with loads of narrative listed on the cards (a prime example being the crossroad cards, which are cards read out to each player before their turn, which poses you with a difficult decision with unknown consequences based on a short zombie/apostolic setting/scenario), gives the game a lot of character and your decisions more meaning. The game is also very well balanced; there are dozens of items and characters and combinations of the two to play with, and yet none seems ridiculously overpowered. Furthermore, players which may appear to be losing and have a lot of bad luck go their way can actually still do really well: Just the other day I had someone who was down to their last survivor and last bit of health, only to reveal that they had completed their secret objective regardless, whereas the rest of us with three survivors each and much better items had not! This makes such a refreshing change as some other complex games I've played, where if you don't get off to a good start it's very hard to get going, making it feel like you've lost the game before it's even begun. Due to the fact that you can have a different objectives, both common and secret every game you play (with the objectives being quite varied in nature, from killing certain amounts of zombies, to collecting items of a certain type and so on) the game has a lot of re-playability: I've played several games now and each has been rather different! Admittedly the game is more expensive than most, but it is well worth it. Not only are you getting an awful awful lot of cards, tokens and items for the price (see photos attached) but the game in general is of very high quality. None of the pieces feel flimsy or like they're going to break, with all the cards and tokens being made out of thick durable card: You even get given several plastic resealable bags to sort everything into! My only downside to this game is it can be quite confusing at first, especially to newcomers who haven't played this sort of game before. Having said this however, there is a very informative (albeit long) rule book, and even a video tutorial on the makers website for you to look at if you get stuck along the way. And believe me, taking the time to learn this game is most definitely worth it: Would highly recommend! Pros: # High amounts of re-playability. # Well polished, balanced and thought out gameplay mechanics. # No items or characters are ridiculously overpowered. # High quality board, characters and cards. Cons: # Quite complex for beginners # Can be slightly on the long side, especially if you have several players playing.

### ⭐⭐⭐⭐⭐ Butchery, betrayal, backstabbing. Buy it.
*by D***0 on 23 July 2015*

Our objective to win the game was to deplete two non-colony locations of their resources. So far, so good: no casualties, morale still safe, and zombies at bay. The Hospital was nearly empty, with the School not far behind – we felt close to success on our first playthrough. Then crisis struck: Overpopulation! Too many useless mouths to feed. This crisis required that we submit food cards directly, as well as feed the colony normally for the turn. We were struggling to do either, unable to find enough food in any of the locations we tried. We reached the last player’s turn, knowing that we couldn’t fulfil the crisis’s requirements, nor feed the colony. The penalty for not completing the crisis would be the death of two survivors. We accepted this, came to terms with it, and sent the two ill-fated souls out on their last desperate mission to find more food. No such luck. With our possible moves for that turn exhausted, we proceeded to the next phase, already knowing the fate of our tragic survivors. We resolved the various stages as per normal, failing to feed the colony, resulting in starvation for that turn and the deduction of one morale point – no problem, still two remaining. We moved on to the crisis, which we hadn’t completed, and selected the two survivors to meet their doom, removing them from the board. Then we remembered a minor detail in the rulebook – the death of a survivor results in the loss of one morale point. Overpopulation claimed two of our survivors, and to our horror, we realised it also reduced us to 0 morale, ending the game. So close, yet so far! None of us had completed our secret objectives, so we were all losers. But, to our consternation, one of us revealed that they had a betrayal objective all along, but had perfectly concealed their motives in faux ignorance, this being our first time playing the game! All along they had been discarding and withholding food and tools. This ended a 5-year relationship, but began a new one with an absolutely fantastic board game! Tl;dr: a really outstanding board game, with huge re-playability. It’s difficult but fair, challenging us to plan every move ahead and work together (on the surface); victory will be all the sweeter for all of the problems you must overcome to attain it. It is complicated, and for our first game we kept the rulebook constantly on hand, just to ensure that we were playing the game correctly. But once you get to grips with it, the game is designed to run very smoothly, with all cards providing helpful prompts and details. The characterisation and storylines are genius, and there’s a real emotional investment in your survivors and their struggle – particularly if you draw Sparky the faithful stunt dog. If the genre appeals to you, then buy it, it feels like real value for money. It's playable for two to five people, but I think you could include more in some form if you wished - playing in pairs would still be fun, I think. 10/10 Would starve and be betrayed again.

### ⭐⭐⭐⭐⭐ Dead good...
*by P***W on 28 October 2014*

Dead of Winter is a semi-cooperative game detailing the trials and tribulations of a colony of survivors in their first winter following the zombie apocalypse. There are lots of zombie games about at present but what first caught my eye about this one was the stunning artwork on the box and components. The production values are high throughout with clear and flavourful graphics. I won't go into detail about rules etc; suffice it to say that each player controls two colonists at the beginning of the game, all with their own special abilities and influence level and the group, as a whole has an overall objective to complete to win the game. Each turn consists of a new crisis afflicting the colony which the players have to deal with by spending the actions available to them. For example you might send one if your colonists out to the nearby town to search for supplies and food or you may use them to build barricades or try to clear zombies from particular locations etc. all the while that players are dealing with crises, the players need to work toward the group objective but also their own private agenda that they draw at the beginning of the game. They may need to amass the most food or medicine for example. However, it's also possible that one of the group is a traitor, working entirely towards their own ends which are at odds with the rest of the colony! Game play is very simple but also very tactical and the best laid plans can go astray due to the random element in the game: the Exposure Dice. Whenever a colonist moves through the winter cold to a new location or battles a zombie they must roll the dice. They may suffer exposure, take a wound or, worse still, be bitten! Colonists bitten in places crowded with other colonists can see the zombie plague rip quickly through the other survivors unless someone takes drastic action ( you know what that involves!!) Another fun element are the Crossroads Cards, randomly drawn, each card brings in interesting plot points which require players to make a choice, some of them drastic, between moral dilemmas. They don't apply all the time, the character the card is keyed to May not be in play for example, but they do add a sense of story to the game. All in all I love this game. It looks great, is easy to play but is different each time, giving it lots of replayability. Player interaction is also very good, especially when the group suspects a traitor is present! It's also fairly quick to play, even with a new group of players. Definitley worth a try!

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*Product available on Desertcart Croatia*
*Store origin: HR*
*Last updated: 2026-09-13*