---
product_id: 5742788
title: "Super Powers Companion (Savage Worlds, Second Edition, S2P10503)"
brand: "shane hensley"
price: "€ 39.97"
currency: EUR
in_stock: true
reviews_count: 8
url: https://www.desertcart.hr/products/5742788-super-powers-companion-savage-worlds-second-edition-s2p10503
store_origin: HR
region: Croatia
---

# Super Powers Companion (Savage Worlds, Second Edition, S2P10503)

**Brand:** shane hensley
**Price:** € 39.97
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** Super Powers Companion (Savage Worlds, Second Edition, S2P10503) by shane hensley
- **How much does it cost?** € 39.97 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.hr](https://www.desertcart.hr/products/5742788-super-powers-companion-savage-worlds-second-edition-s2p10503)

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- shane hensley enthusiasts

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## Description

Super Powers Companion (Savage Worlds, Second Edition, S2P10503)

## Images

![Super Powers Companion (Savage Worlds, Second Edition, S2P10503) - Image 1](https://m.media-amazon.com/images/I/91SYVUkUuKL.jpg)
![Super Powers Companion (Savage Worlds, Second Edition, S2P10503) - Image 2](https://m.media-amazon.com/images/I/91Gf27sbLEL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ 5.0 out of 5 stars







  
  
    An excellent sourcebook for the Savage Worlds system
  

*by F***Y on Reviewed in the United States on August 7, 2015*

An excellent sourcebook for the Savage Worlds system. Clear and well-written with flavorful illustrations in a concise graphic novel-size publication. I'm not going to rehash what has already been said about the content and layout of the book.What I will do is offer my 0.02 USD as a gamer of some 15+ years that has seen a few "generic" game systems (Palladium, D20, GURPS, and BRP) and their interpretations of the Supers genre. Of those systems, I believe Savage Worlds does it cleaner with less fuss, negligible math, and a wide assortment of useful powers and associated "crunch" (modifiers, stunts, etc.). All of this is written with an eye toward "street-level" to "city-wide" scale of super powers, despite what the book itself says. Cosmic level supers are best left to games that focus on the Supers convention, and Pulp-style supers (ie: the Phantom, the Shadow) could be done without this supplement following the Supers rules in the SW Core Rulebook.If you want to run a Supers game with a power level set somewhere around Spider-man, Batman, League of Extraordinary Gentlemen, early X-Men, Guardians of the Galaxy, or the like - the Savage Worlds Super Powers Companion will do the job, and well.

### ⭐⭐⭐⭐⭐ 5.0 out of 5 stars







  
  
    Better then version 1
  

*by C***N on Reviewed in the United States on September 22, 2014*

This is a must have for savage world game masters.  Playing in a superhero world is a lot of fun, and with this book, it is even better.  I have the first versoin of this book, and really like it.  This new one adds some things, changes some, and makes the whole better.  The idea of getting all your powers up front, and not having to buy the 'more power points' edge every rank is a cool idea.  If you read comics and play savage worlds, you have this book already and do not need this reveiw!  If you do not read comics, this is still a good book to add.  In science fiction, giving a race some of the powers from this book can make them a real challenge.  In fantasy, your gods can have any, or all of these powers!  If you run games for your group, get this, and super power your games!

### ⭐⭐⭐⭐ 4.0 out of 5 stars







  
  
    ... grabbed the basic rules for Savage Worlds and felt like Super Powers were to low grained for you
  

*by R***T on Reviewed in the United States on July 24, 2016*

If you grabbed the basic rules for Savage Worlds and felt like Super Powers were to low grained for you, then this book is for you.Make comic book styled superheroes with powers that function like superhero powers.1 hangup remains from the original Savage Worlds and that is backfire on improvised magic. Something I just do not see in the source fiction. I added a +2 Modifier for does not backfire and called it good.A few more examples of modifiers to powers and making backfire on critical failure a common modifier could have been included to make this into a 5 star book.Note: You still need the basic rules found in Savage World Deluxe, the explorers edition can be found for $10!

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*Product available on Desertcart Croatia*
*Store origin: HR*
*Last updated: 2026-04-24*