---
product_id: 70728688
title: "Dungeon Master's Guide: Core Rulebook II v. 3.5 (Dungeons & Dragons d20 System)"
brand: "wizards team"
price: "€ 202.13"
currency: EUR
in_stock: true
reviews_count: 7
url: https://www.desertcart.hr/products/70728688-dungeon-masters-guide-core-rulebook-ii-v-3-5-dungeons
store_origin: HR
region: Croatia
---

# Dungeon Master's Guide: Core Rulebook II v. 3.5 (Dungeons & Dragons d20 System)

**Brand:** wizards team
**Price:** € 202.13
**Availability:** ✅ In Stock

## Quick Answers

- **What is this?** Dungeon Master's Guide: Core Rulebook II v. 3.5 (Dungeons & Dragons d20 System) by wizards team
- **How much does it cost?** € 202.13 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.hr](https://www.desertcart.hr/products/70728688-dungeon-masters-guide-core-rulebook-ii-v-3-5-dungeons)

## Best For

- wizards team enthusiasts

## Why This Product

- Trusted wizards team brand quality
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## Description

Dungeon Master's Guide: Core Rulebook II v. 3.5 (Dungeons & Dragons d20 System)

## Images

![Dungeon Master's Guide: Core Rulebook II v. 3.5 (Dungeons & Dragons d20 System) - Image 1](https://m.media-amazon.com/images/I/81wuMxF9ehL.jpg)
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![Dungeon Master's Guide: Core Rulebook II v. 3.5 (Dungeons & Dragons d20 System) - Image 4](https://m.media-amazon.com/images/I/718pdbrLfGL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Great Gaming Reference
*by O***T on April 29, 2025*

This is a great reference to have in your gaming library. Most of the people that I game with (we're all older, I think the youngest one in the bunch is pushing 40) don't really care for 5e and we all play 3.5 or Pathfinder , so I'm very pleased that Amazon has 3.5 edition books in such great condition (brand new or very close to it). I would highly recommend not only this book but also this vendor.

### ⭐⭐⭐⭐⭐ Great for DMs, and also for authors
*by B***W on August 29, 2018*

I finished reading the Dungeon's Master Manual for D&D e3.5 recently. In addition for its stated purpose, the game itself, I find it is also tremendously helpful in for novel writing as well. For me, at least, it does double duty as one of those how-to-write books. It is particularly useful because D&D is the root of my favored genre.It has extended lessons and quick tips for writing plots and handling multiple characters. It has numerous plot prompts and story hooks, as well as means for investing both characters and players (or in my case, readers) into the adventure. It covers both long-term arc plotting as well as improvisation. There's lots of help for quickly creating NPCs. It even has rules for things like daily weather, which I tend to forget to include. These rules inspired me to create my own system so that I remember to include these little, background, things. This alone does wonders for setting and scene.Just the initial distinction of adventure is a big help. There is the "kick in the door" style of starting at the dungeon and fighting everything inside, or the more ease-into-adventure that has more role-playing and narrative. That is the primary distinction between Journey To Chaos and my next flagship series, currently untitled.Journey To Chaos starts with Eric and establishes his character, his conflict, etc. before there is any action. My next protagonist will be introduced beating the shit out of enemies. Currently, (first draft material) she will quickly find a story hook and go straight into the unknown world for adventure and plunder.If I ever started DMing, I feel like this book will give me all the necessary tools.Trickster Eric Novels gives "Dungeons and Dragons: Dungeon Master's Manual E3.5" an A+

### ⭐⭐⭐⭐⭐ I am a newbie, and this is great!
*by A***E on August 31, 2011*

Pros:-Allows me to flesh out my intents as DM using 3.5 rules-Gives practical advice for all kinds of "what if?" scenarios-Very modular chapters mean you can skip previous pages-Extraordinary value for a new DM. Still high value as a player.Cons:-I would prefer to have more example content and less hang ups involving rules. Help me role play using the rules!-Part of a collection of 3.5 books that are not actually complete themselves. Requires DM to purchase several DM books to completely understand all rules.Other Thoughts:I have played DnD a few times, but this is my first sincere attempt at running a game. So far, this book as enabled me to do that without any major problems. I have skimmed through DMG2 however, and noticed that I'm still missing a few tidbits from that book.

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*Product available on Desertcart Croatia*
*Store origin: HR*
*Last updated: 2026-03-16*