---
product_id: 90968168
title: "Antiquity - Third Edition"
brand: "splotter spellen"
price: "€ 112.50"
currency: EUR
in_stock: false
reviews_count: 2
url: https://www.desertcart.hr/products/90968168-antiquity-third-edition
store_origin: HR
region: Croatia
---

# 2.5-4 hours 2-4 players Ages 14+ Antiquity - Third Edition

**Brand:** splotter spellen
**Price:** € 112.50
**Availability:** ❌ Out of Stock

## Summary

> 🎲 Unleash Your Inner Strategist!

## Quick Answers

- **What is this?** Antiquity - Third Edition by splotter spellen
- **How much does it cost?** € 112.50 with free shipping
- **Is it available?** Currently out of stock
- **Where can I buy it?** [www.desertcart.hr](https://www.desertcart.hr/products/90968168-antiquity-third-edition)

## Best For

- splotter spellen enthusiasts

## Why This Product

- Trusted splotter spellen brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Timeless Design:** Crafted by renowned designers Jeroen Doumen and Joris Wiersinga.
- • **A Classic Since 2011:** Join the ranks of players who have embraced this beloved game.
- • **Endless Replayability:** Every session offers a unique adventure, keeping the excitement alive.
- • **Engage in Epic Strategy:** Dive into a world of tactical gameplay that challenges your intellect.
- • **Perfect for Game Nights:** Gather friends and family for an unforgettable experience.

## Overview

Antiquity - Third Edition is a strategic board game designed for 2 to 4 players aged 14 and up, with a playing time of 2.5 to 4 hours. Created by acclaimed designers Jeroen Doumen and Joris Wiersinga, this game has been captivating players since its publication in 2011.

## Description

These fields no longer yield grain the way they used to complains the farmer. "We should settle new lands before our food runs out. Why don't we start farming olives like our neighbours?". The cart-driver nods: "Ever since them city folks started worshipping San Giorgio I have to travel further and further to new building sites. I'm on my way now to the new inn they built. I'll change horses there and deliver this load" he gestures towards the pile of wood in the cart with his head "to the sea beyond. Gonna start some fisheries there. It is said we'll conquer those olive-farmers before long. But their land is even more polluted than ours." The farmer nods his head in reply. As the cart starts moving again he returns to the field to harvest the last bushels of grain growing between the stumps of what used to be a lush forest - three turns ago.Antiquity is a strategy game for 2-4 players. It is set in an environment loosely modeled on Italy in the late Middle Ages. Players choose their own victory condition: they can focus on population growth trade conquest or city building by choosing their patron saint. Each strategy requires a completely different style of play. Or you can choose to adore Santa Maria the most powerful saint of all - but you'll be expected to build a civilization twice as impressive as any other player. While your economy is constantly improving with more and more advanced cities bringing new options each turn the land around your cities is slowly being depleted forcing you to travel further and further to gather your raw materials - until finally there is no more land left to farm. Let's hope one of you has won the game before that time!

## Features

- Suitable for 2 to 4 ages 14 and upPlaying time 2:30 to 4 hoursDesigned by Jeroen Doumen and Joris WiersingaPublished in 2011

## Images

![Antiquity - Third Edition - Image 1](https://m.media-amazon.com/images/W/MEDIAX_792452-T1/images/I/41ftKpSSyGL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ 5.0 out of 5 stars







  
  
    Five Stars
  

*by H***5 on Reviewed in the United States on February 3, 2018*

Glad to find this copy!! Luckily there will be a new edition soon. It's a top notch game.

### ⭐⭐⭐⭐⭐ 5.0 out of 5 stars







  
  
    A Richly Painful Experience!
  

*by T***S on Reviewed in the United States on August 18, 2013*

Antiquity is not a game for everyone. It is a difficult and unforgiving at first, but once you find your bearings, I think you'll find it to be one of the deepest and most satisfying strategy games you'll ever play. Antiquity has a great mix of macro and micro management. It is competitive yet not directly so; you'll find most of the winning strategies result in more passive aggressive actions and only after the mid-game--the first half is mostly spent on your own civilization. Players will likely only feel discouraged as a result of their own poor planning as opposed to offensive actions perpetrated by other players (unlike many strategy games.) There's no luck or randomness here and the only person to blame for your civilization falling apart is yourself.The players must manage their resources and prevent pollution on a shared world map while planning their own private city or cities. The city, which represents the micromanagement portion of the game, largely affects the economic power and influence you'll have on the world map. Poor city planning can be the death of you--and a very slow and painful one at that! There simply is no fat in the game design, the designers know this and after your first turn you'll realize every action and every decision is critical; every single move must be budgeted out carefully lest you be destroyed! The difficulty is mostly a result of the game's ever-increasing famine track which maintains the number of food units a player must have (not spend) in order to support their population. If a player does not possess the necessary food, then they must place a gravestone in one of their cities. This prevents you from constructing often necessary buildings as your city space becomes increasingly occupied with "dead" space. To make matters worse, per round pollution must be placed around your city. Pollution prevents you from harvesting and mining your area of control which can ruin your economy. Furthermore, if there are no free spaces to aid pollution to you must place a grave stone within your city per pollution unit--see above for why this is bad! But don't lose hope as their are buildings to remove both pollution and gravestones, and to prevent famine. Your actions in either macro or micro portions of the game affect the other for better or for worse so be careful!Yes, this sounds hard and possibly not fun, but trust this is one of the most engaging and involved experiences out there in gaming. I could continue with a much longer detailing of the game, but it's better left experienced. This is one of my favourite games, easily!

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**Shop now:** [https://www.desertcart.hr/products/90968168-antiquity-third-edition](https://www.desertcart.hr/products/90968168-antiquity-third-edition)

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*Product available on Desertcart Croatia*
*Store origin: HR*
*Last updated: 2026-03-16*