


👾 Join the Horror, Embrace the Thrill!
Obscure: The Aftermath for Nintendo Wii is a survival horror game featuring six playable characters, each with unique abilities. It offers a unique co-op mode, allowing friends to join in at any time, and immerses players in highly detailed, creepy environments complemented by a haunting soundtrack performed by renowned orchestras.
M**N
A surprisingly good Wii horror game.
Kind of boring and as the titles says the puzzles or riddles are a bit "obscure." But I played the game in co-op mode so that might be the reason.EditI played this game by myself and I have to say I enjoyed it much more than with a partner. It was easier to figure out the puzzles and I actually liked the story and characters. The only complaints I have is that it is too easy to get hurt when you fight the creatures with a blunt weapon and sometimes the Wiimote movements are dodgy.
S**A
great game
A great game I used to play on my ps2 and when I found out it came out for the wii. I bought it for the wii.
N**L
Love the "Mood" but Difficult Controls and Camera Angle
My husband and I were excited to get this game as we love playing coop together. The mood and tone of Obscure is wonderfully eerie despite the horrible "acting". In some ways the scenes/visuals remind us of Silent Hill; quiet, foggy, blood stains, etc. The storyline is fine enough but our main problem with the game is the camera function and controls. I don't mind the use of various controls but you have to use everything, EVERYTHING on the Wii controller and the nunchuk. It is very frustrating because you have to press A to lock onto the creatures (no auto lock), then shoot and half the time I'm bringing up the inventory in the middle and don't ask me what button or key that is. I find the controls rather confusing especially when things suddenly jump out at you; my husband is a bit better at it than I am but it still takes him a minute or two to figure out scrolling through things, etc. We are familiar with lots of games both on playstation and of course Wii, Resident Evil series, House of the Dead series so we know that one button doesn't necessarily control it all but I find this gameplay too frustrating which is unfortunate because we like, as I said, the eerie tone of it. Also there is a problem with the camera. One person controls the view and if they run ahead or somewhere else the other person loses where they are in the screen. Also, if one person dies you have to go back to a save game if you want them to continue on with you. Now about the save games. We found ample places to stop and "touch the plant" which is how you save. You can also google save places so you can make the decision on whether to save or continue to the next opportunity. Also, we have found that you can save unlimited times at each "plant". This game has some great qualities but overall each time we discuss playing it, we seem to come to the same conclusion: it's too much trouble.
N**Z
The aftermath review
First and foremost the game has so much potential but lacks controls,I love the graphics and storyline and also the concept but i hate that you have to press so many buttons just to aim and lock onto a enemy,I love that theres many characters to play as and that each character has there own ability.also the monsters really look gruesome and disturbing as with all survival horror games would have.I recommend this game for real gamers into survival horror games and gamers who are willing to try something new.So if you like killing monsters with teens at a college with a feel of getting high off of experimented flower spores that makes you not remember anything that happened then pick up OBSCURE the aftermath.Thanks!This is Noel Martinez with the review on OBSCURE the aftermath
Z**S
It's to dark and I didn't realize I have to use the nunchaku. I don't like game that you have to use the nunchaku.
It's to dark and I didn't realize I have to use the nunchaku. I don't like game that you have to use the nunchaku. If I had known that I would not have ordered.
S**E
Survival Horror Controls
The horror is surviving the controls. I haven't played many games in the Survival Horror genre, so I might be biased, but I've always found this a problem in the games of this type. It's like trying to open a doorknob which you can only view in a mirror, and can only manipulate with chopsticks. It's simple enough, as long as you aren't being attacked. As soon as the enemy appears on the screen, I tend to assume the combat controls are supposed to make sense, which they don't. You have to sort of switch between combat controls, and this can be very jarring.The second bone I have to pick with this game is that you can actually save your game after a badly executed battle, and have virtually no ammunition and little health left to dispatch of enemies. If you do manage to survive a big battle, make sure not to save over your previous save slot unless you know you used your resources wisely. This is a no brainer. But the aggravation of there being few battles to survive where this isn't an issue makes the game very tedious to play. And if you're thinking I may have missed some crucial stores of ammunition and medkits, think again. I referred to walkthroughs after the fact, and there was almost nothing that I missed up to the point where I stopped playing. The wonky controls combined with the fact that you'll have to kill enemies quickly to not die, means that if you're like me you'll waste a lot of resources rapid firing at enemies as they move around, trying to kill them before you or your ally buys the farm. And there's more. Most enemies that are slow enough to hit easily, take a LOT of ammunition to kill. Then there are these enormous fat mutants that are one of the first enemies you'll encounter. They take lots of hits to kill, and specialize in close range, widely arcing attacks that take out big chunks of your health and knock you down. If you get knocked down in a place where you can't run before they deliver another attack, you might as well just give up, it won't even take long for you to die.There is a way to actually recover health by defeating enemies, but you don't receive this ability until you've already killed most of the monsters in the first level. I could certainly have used that sooner. And, even after you acquire this ability, it takes several enemies to actually collect enough to be useful. I liked one ranged weapon, which theoretically had unlimited ammo, but access to locations where you could restore the ammo was usually limited to when you didn't really need it, and it shares the ammo with another weapon, if I recall correctly.Another issue is the campus level. This is one of the most confusing areas to navigate. So far I haven't really had to face any enemies in the brief time I was there, but the problem was I didn't know which door would end the level, so I didn't get the chance to navigate it completely, getting all the resources, even though I'm pretty certain I couldn't have missed more than one.So far as story goes, it seems interesting, if improbable. But, from what I've read after playing it, at least one of the twists could be seen a mile away, and would have been more surprising had it been absent. Can't say I care much for the protagonists. At times they seem almost likable, but are fairly flat and cliché otherwise. There may be more to see later, but the early game didn't impress me in this regard. The voice acting wasn't too bad, considering what they had to work with. I have to give them credit on the atmosphere, too. Many of the early in game actions make sense only in the context of a genre in which logic is frequently suspended. You might think that a group of people who had prior experience with mutated monstrosities would be more wary of alien flora which leads to grotesque hallucinations. Yes, I've encountered enough stoner, party animals, thank you. Where are the students who actually plan to graduate? Where are the people who, upon encountering corpses in the middle of a driveway, attempt to call the police, and failing that capacity, physically go to the police station?The Puzzles were interesting, but fairly simple. When I look at some of them, I wonder why they require a specialized character to perform.Overall, I won't go so far as to give the game 1 star, because there's a possibility that it might actually be fun with a second player in co-op, which I haven't tried yet, and there are some features which it does pretty well with. Also, don't confuse my review as saying the game is hard to beat, though it might be. My primary criticism is that it's a hard game to *play* If you don't mind adapting to an unintuitive control scheme or, more hopefully, already have experience with this control style and like it, you might actually enjoy this game.
T**D
Was my favorite game on psp
had no idea it came out on wii--until recently. Gonna get down on it real soon I hope. Side note: when TLOU came out, I actually thought naughty dog stole the spores idea from this. Who knows. This is a great game tho--we shall see how it holds up on the wii...
S**1
Terrific purchase!
Bought this for my daughter (17 years old) - she loves it and hasn't stopped playing it since she opened it! Great purchase, shipped/received on time as promised.
J**D
Bonne état, jeux plate
En bonne état mais le jeux est ennuyant (acheter la version ps2 à la place)
L**D
Two Stars
Bon peut peut-être interresser les maniaques du genre, Personnellement j'ai été très déçu.
C**S
good game
I am really enjoying this game defenitly a thinking game but none the less still a good role playing game, happy i choce this one thanks,.
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