🐺 Unleash Your Inner Beast in a World of Choices!
The Wolf Among Us for PlayStation 3 is an episodic adventure game that includes all 5 episodes, allowing players to step into the shoes of Bigby Wolf, the Sheriff of Fabletown. Based on the award-winning Fables comic series, this game offers a unique blend of choice-driven storytelling and iconic characters, ensuring a captivating experience for both fans and newcomers alike.
P**N
Review from someone new to both Telltale Games and the source material (Fables)
I've never played a Telltale game before so I did not know what to expect. I gave this a try as I found the premise intriguing and generally love adventure games.First off this is a very cinematic game, to the point that it is more an interactive short story than an actual game. The story, which is very good, has action in it, but you are rarely tested in skill or deduction, and there is not really any challenge factor. Unlike adventure games of yore, there really isn't much exploration, inventory use or puzzle-solving. What you mostly do is make decisions regarding destination and dialogue choices. Everything occurs in roughly the same way and you will reach the end regardless of the choices you make. As a player, you alter minor to moderate changes in the details, but what you really do is determine the tone, character and nuance of your avatar, Bigby Wolf, as he lives through the unlikely events of a sad, compelling case. The game does this extremely well, but before picking this up, know that this is what you are getting yourself into.That said, I loved it. The noir setting is dark and gritty, but still quirky and fun. Bigby is a fantastic protagonist, and it's really fascinating just getting to know him, as the way the storyline has you shape his attitudes is very natural and organic. I've played though every option (I think), and each choice led to interesting new conversations and insights into the case and people of Fabletown.The game froze on me once, but a hard reset fixed it and it never happened again. Upon startup, the game lags a bit, but it catches up quickly and runs fine.Again, if this kind of game is what you want, or even if it something you are willing to try, this was a great experience. Now I have to buy the Fables collections!
S**N
Things got hairy, but I'm a satisfied customer.
Telltale trifecta complete. The Wolf Among Us was full of twists and turns with excitement at each corner, but I digress... The game arrived earlier than its set date with no package issues and no damages. Though recently owned, there were no problems with the case or disc. Good job, seller! I highly recommend you!
S**N
the great one
great job
A**M
Amazing Story
This games is about one thing, the story. It's a point and click type game. You chose dialog, you move a little, but you don't really directly control things like you do in many other games. Think of it like a choose your own adventure book only it plays out like a movie. I hope we get a second season but for now it doesn't look like it.
B**S
Trouble shooting issues
You do need internet to download and play this game even with a disc. I don’t get internet fast enough to be online so just don’t have internet at all so I had to use my hotspot on my phone to download and play. I had to make a soni account as well before I could download and play AND I had to be logged into Soni at all times to play. It was tedious to get it going and was odd for a disc game but I love the game so it was worth all the trouble for me.
U**D
One Star
Status of product is awful
A**S
Forget it, kid - it's Fabletown
After being enthralled by Season 2 of The Walking Dead (heretofore named "TWD2"), I decided to purchase The Wolf Among Us (heretofore named "TWAU"). The game only cost a little less than four dollars for all 5 episodes, so there wasn't much at stake here. But despite this, I still come away incredibly disappointed.Let's begin with the good: TWAU has some of the best art of any game I've played on the system. As is custom, Telltale eschews realistic images for more cartoon-y characters, and the result is fantastic. Ignoring the Fables connection (which is difficult, I'll grant), the story is a well-crafted noirish detective tale, populated by well-voiced characters. The game (I think) is meant to be set in the late 80s/early 90s, and the background music really supports this. It literally sounds like a soundtrack from a movie of that period, with heavy, muddled synthesizer driving a relatively simple (but also hypnotic) melody. This is particularly true for the intro to each episode, which just really plays out great.Unfortunately, two things really bring this crashing down. The first is the horrible technical problems of the game. This game froze on me three separate times, and for a mostly linear point-and-click game, this is unacceptable. In fact, it reminded me of playing point-and-click back in the 80s, when quality of product was often low. Autosave is the biggest culprit, although one freeze occurred quite randomly. Moreover, the autosave often caused skips in the otherwise-excellent soundtrack. Unacceptable.The second problem is the Fables universe itself. I'll admit up front that I've never been a fan either of the series or its author. But regardless, unless you are a fanboy of the highest order, I don't see how a person could believe that the Fables aspect adds much to the proceedings. Where do I begin with the issues?1) There are far too many fables introduced here. Moreover, all of them are scum. At no point did I have a whit of sympathy or emotional attachment to any of the characters, which is a problem in a game that tries to base itself on the player making hard choices. I didn't really care if Bigby Wolf (our protagonist) acted out of kindness, spite, or whatever. I certainly didn't care if, e.g., I killed another piece of trash in the game, or if I sent a non-human character to "The Farm". This game should have had four or five fables, existing within a human ("mundy") universe, as this would have added much more weight to many of the decisions here. And in any case, do I really think that the choices made over the course of a few days have any impact on beings who have lived for centuries (by their own admission)?2) Speaking of human universe, where IS the human universe? Some humans popped up in the story for about five minutes, to never be seen again. I couldn't understand why our protagonist (or anyone else) cared whether or not fables appeared as humans. There aren't any humans around, as far as I could tell. Again, Fabletown is interesting only in the sense that it exists within the human universe. Otherwise, one might as well set this in the fairy tale realm from which these losers came. Without humans, it's like I'm visiting a foreign country. One of the crappy ones.3) Why is every fable a piece of trash? We get it - there are no happy endings. But couldn't one or two fables be decent, err, human beings? Again, how am I supposed to feel empathy (or even sympathy) for a burly drunk who beats up women? Or a mouthy administrator who couldn't give two craps about the people she supposedly works for? I was reminded of Raylan Givens thought to Eva in the final episode of Justified (rephrased for my purposes here): why do trashy fables think that people should feel pity for them simply because they're NOT being trash at one particular moment? Again, these are (mostly) immortal beings, and most of them act worse than the worst trailer trash you've ever met. Probably, this is a carry-over from the comic (which I have mostly avoided); Bill Willingham has never been one for subtlety (or plot development, or much of anything else for that matter). Maybe if the source material was written by Neil Gaiman...but I digress.The point is this: unless you are a MASSIVE fan of the Fables series, I can't see a world where you would possibly care about the choices these wastes of space make in their lives. Telltale might as well have created a game based on meth heads who kill children for their lunch money to fuel their habits. I would have probably done the same thing there: tried to find a way to ensure maximum misery for every single inhabitant of this world. And that leads to the final issue:4) Once you fail to care about the choices in this world, the gameplay obviously doesn't support a playthrough. It's the standard "hit this button a lot" or "push the stick in this direction" that's been going on since the days of Dragon's Lair.Long story longer, there's just nothing here like what is found in TWD or TWD2. I would strongly advise possible purchasers of this game to look there first. That being said, if you can find this for the price at which I found it, the art alone is worth the purchase. But for twenty dollars? Buyer beware.
J**L
The case was damaged upon delivery. As for the ...
The case was damaged upon delivery. As for the game itself, it seemed a bit slow paced to start but it was a gift to my sister and she likes it.
Trustpilot
1 day ago
1 month ago